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December Wrap-Up
This December, the big focus was to get 3D model support in with glTF… and it got knocked out of the park. RPG Architect now
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November Wrap-Up
For November, we had a number of break-in items that postponed/caused a bit of rework in the schedule. Overall, I think the “spirit” of what
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October Wrap-Up
Welcome back to another episode of “what happened in the last month” for RPG Architect. Once again, there is a video summary of some of
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September Wrap-Up
Welcome back! I was told to wake someone up when September ends, but I seemingly forgot. I put together a video, which Bert will conveniently have
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August Wrap-Up
Hey there, Architects! If I said a lot was accomplished this month, I think it’d be a little bit of an understatement. A ton was
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July Wrap-Up
July is the first time I’ve taken a vacation family trip, since RPG Architect was started. There’s a little less progress to be seen here
Craft Worlds Beyond Imagination, Seamlessly
Elevate Your Game Development Experience
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