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August Wrap-Up
August has been a bit different of a month. As a follow-up to last month’s difficulties, Alienware ended up shipping me a brand new machine
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July Wrap-Up
July was a difficult month. About a week in, my primary machine died. There’s a reason that this post is so late. I’ve spent the
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June Wrap-Up
June was a busy month for me personally, but I managed to get quite a few things done. All of the updates have been feature
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May Wrap-Up
May was a little eclectic for updates. In addition to getting ready for Comicpalooza (both booth and panel), a lot of time was spent addressing
April Wrap-Up
Apologies in advance for forgetting to complete this post. April ended up being a “user request” month (and I’m still in the process of trying
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March Wrap-Up
March was a pretty significant month in terms of stability and updates. The big focus was altered at the last minute to be focused on
Craft Worlds Beyond Imagination, Seamlessly
Elevate Your Game Development Experience
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