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April Wrap-Up

  • Post author:Locke
  • Post published:April 30, 2023
  • Post category:Uncategorized
  • Post comments:0 Comments

April ended up being a pretty big month for stability. I didn't quite make the progress I had hoped for, but progress was made nonetheless. The battle system has been…

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Read more about the article Introducing… Chat RPGA

Introducing… Chat RPGA

  • Post author:Locke
  • Post published:April 1, 2023
  • Post category:Uncategorized
  • Post comments:0 Comments

While RPG Architect is still in Early Access and evolving rapidly, we are always looking toward the future and what is next. As such, concurrent with RPG Architect's development, we…

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Read more about the article March Wrap-Up

March Wrap-Up

  • Post author:Locke
  • Post published:March 29, 2023
  • Post category:Uncategorized
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March was an exceptionally busy month -- so let's get started! This month had a lot of focus at the beginning to make the physics work cleaner and better overall.…

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Read more about the article February Wrap-Up

February Wrap-Up

  • Post author:Locke
  • Post published:February 28, 2023
  • Post category:Uncategorized
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Welcome back for another edition of -- what got updated in RPG Architect. While there was a big focus on fixing issues and adding quality of life features, I did…

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Read more about the article January Wrap-Up

January Wrap-Up

  • Post author:Locke
  • Post published:January 30, 2023
  • Post category:Uncategorized
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Welcome to the year of the Rabbit! This month had a lot of changes in preparation for Steam Early Access. When I look back at what was done, it was…

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Read more about the article Early Access Release and Acknowledgments

Early Access Release and Acknowledgments

  • Post author:Locke
  • Post published:January 19, 2023
  • Post category:Uncategorized
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This will be an interrupted post from my monthly updates (I'll still write one for the end of January), since we're at a bridge. This post will be a bit…

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Read more about the article December Wrap-Up

December Wrap-Up

  • Post author:Locke
  • Post published:December 29, 2022
  • Post category:Uncategorized
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December went much better than planned, and I'm writing this just a few days before the end of the year to disclose where we're at. I'm very confident that we…

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Read more about the article November Wrap-Up

November Wrap-Up

  • Post author:Locke
  • Post published:November 30, 2022
  • Post category:Uncategorized
  • Post comments:1 Comment

November didn't go quite as planned, but we are making pretty steady progress. More feedback is coming in from folks who are accessing us in our early Early Access format,…

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Read more about the article October Wrap-Up

October Wrap-Up

  • Post author:Locke
  • Post published:October 31, 2022
  • Post category:Uncategorized
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October has been an interesting month. Originally, I was planning on hitting Steam Early Access today, but after reviewing the feedback other engines are receiving, it made sense to postpone…

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The Road to Steam!

  • Post author:Locke
  • Post published:October 7, 2022
  • Post category:Uncategorized
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This is not the post I was hoping to make, but a post that is needed for clarity, especially in regards to Steam and commercialization of RPG Architect. The long…

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