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Read more about the article August Wrap-Up

August Wrap-Up

  • Post author:Locke
  • Post published:August 31, 2023
  • Post category:Uncategorized
  • Post comments:0 Comments

Hey there, Architects! If I said a lot was accomplished this month, I think it'd be a little bit of an understatement. A ton was accomplished this month and I'm…

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Read more about the article July Wrap-Up

July Wrap-Up

  • Post author:Locke
  • Post published:July 31, 2023
  • Post category:Uncategorized
  • Post comments:0 Comments

July is the first time I've taken a vacation family trip, since RPG Architect was started. There's a little less progress to be seen here because of it, but also…

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Read more about the article June Wrap-Up

June Wrap-Up

  • Post author:Locke
  • Post published:June 30, 2023
  • Post category:Uncategorized
  • Post comments:1 Comment

June had a significant change in plans, but a lot was accomplished. The biggest update was the migration to Avalonia 11, which included a revamped Map Editor with significant performance…

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Read more about the article May Wrap-Up

May Wrap-Up

  • Post author:Locke
  • Post published:May 31, 2023
  • Post category:Uncategorized
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May, much like April and March, ended up being a big month for stability. A number of small features (some of them which will be largely unnoticed, unless you were…

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April Wrap-Up

  • Post author:Locke
  • Post published:April 30, 2023
  • Post category:Uncategorized
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April ended up being a pretty big month for stability. I didn't quite make the progress I had hoped for, but progress was made nonetheless. The battle system has been…

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Read more about the article Introducing… Chat RPGA

Introducing… Chat RPGA

  • Post author:Locke
  • Post published:April 1, 2023
  • Post category:Uncategorized
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While RPG Architect is still in Early Access and evolving rapidly, we are always looking toward the future and what is next. As such, concurrent with RPG Architect's development, we…

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Read more about the article March Wrap-Up

March Wrap-Up

  • Post author:Locke
  • Post published:March 29, 2023
  • Post category:Uncategorized
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March was an exceptionally busy month -- so let's get started! This month had a lot of focus at the beginning to make the physics work cleaner and better overall.…

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Read more about the article February Wrap-Up

February Wrap-Up

  • Post author:Locke
  • Post published:February 28, 2023
  • Post category:Uncategorized
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Welcome back for another edition of -- what got updated in RPG Architect. While there was a big focus on fixing issues and adding quality of life features, I did…

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Read more about the article January Wrap-Up

January Wrap-Up

  • Post author:Locke
  • Post published:January 30, 2023
  • Post category:Uncategorized
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Welcome to the year of the Rabbit! This month had a lot of changes in preparation for Steam Early Access. When I look back at what was done, it was…

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Read more about the article Early Access Release and Acknowledgments

Early Access Release and Acknowledgments

  • Post author:Locke
  • Post published:January 19, 2023
  • Post category:Uncategorized
  • Post comments:1 Comment

This will be an interrupted post from my monthly updates (I'll still write one for the end of January), since we're at a bridge. This post will be a bit…

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