 
													
Quality of Life Improvements and Bug-Fixes
					
			August 31, 2022		
				
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				Quality of life has always been important when developing anything, and as such, I took the opportunity to have a bit of a break from

Battle System Updates and Speed Increases!
					
			July 26, 2022		
				
			1 Comment		
				
				The past month has been extremely busy with updates to make the battle system closer and closer to the finishing line. During this, lots of

General Engine Updates and Battle System Progress
					
			June 21, 2022		
				
			1 Comment		
				
				I’ve been hard at work over the past week or two on some general quality of life updates for the engine. Some of the new
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