Latest Posts

November Wrap-Up

November didn’t go quite as planned, but we are making pretty steady progress. More feedback is coming in from folks who are …

October Wrap-Up

October has been an interesting month. Originally, I was planning on hitting Steam Early Access today, but after reviewing the feedback other …

The Road to Steam!

This is not the post I was hoping to make, but a post that is needed for clarity, especially in regards to …

Gaining Steam…!

Like last month’s update, I’ve put a lot of focus into quality of life and stability updates. One of the first (and …

Quality of life has always been important when developing anything, and as such, I took the opportunity to have a bit of …

The past month has been extremely busy with updates to make the battle system closer and closer to the finishing line. During …

I’ve been hard at work over the past week or two on some general quality of life updates for the engine. Some …