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For November, we had a number of break-in items that postponed/caused a bit of rework in the schedule. Overall, I think the …
Welcome back to another episode of “what happened in the last month” for RPG Architect. Once again, there is a video summary …
Welcome back! I was told to wake someone up when September ends, but I seemingly forgot. I put together a video, which Bert …
Hey there, Architects! If I said a lot was accomplished this month, I think it’d be a little bit of an understatement. …
July is the first time I’ve taken a vacation family trip, since RPG Architect was started. There’s a little less progress to …
June had a significant change in plans, but a lot was accomplished. The biggest update was the migration to Avalonia 11, which …
May, much like April and March, ended up being a big month for stability. A number of small features (some of them …
April ended up being a pretty big month for stability. I didn’t quite make the progress I had hoped for, but progress …