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February Wrap-Up
Welcome back for another edition of — what got updated in RPG Architect. While there was a big focus on fixing issues and adding quality
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January Wrap-Up
Welcome to the year of the Rabbit! This month had a lot of changes in preparation for Steam Early Access. When I look back at
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Early Access Release and Acknowledgments
This will be an interrupted post from my monthly updates (I’ll still write one for the end of January), since we’re at a bridge. This
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December Wrap-Up
December went much better than planned, and I’m writing this just a few days before the end of the year to disclose where we’re at.
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November Wrap-Up
November didn’t go quite as planned, but we are making pretty steady progress. More feedback is coming in from folks who are accessing us in
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October Wrap-Up
October has been an interesting month. Originally, I was planning on hitting Steam Early Access today, but after reviewing the feedback other engines are receiving,
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